It's just a video that I found kinda entertaining with the whole PS4 vs XBone vs PC stuff. Yes, we all know PC wins, but is it THAT much better than the consoles or is it just a pre-conceived notion that we all have?
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Originally posted by jdgregory84 View PostIt's just a video that I found kinda entertaining with the whole PS4 vs XBone vs PC stuff. Yes, we all know PC wins, but is it THAT much better than the consoles or is it just a pre-conceived notion that we all have?
http://www.gamespot.com/videos/reali.../2300-6423491/WH
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Here's the deal, this current generation of consoles is pretty much dead on with the PC capabilities. This is always the case when the consoles are fairly new. The real advantage to PC comes in when the consoles start getting older. Skyrim for starters is a huge difference, as is Bioshock Infinite. Here is a comparison of the PS3, 360, and PC for Bioshock.
Curious to find out how the graphics of the PC, PS3 and 360 version of BioShock: Infinite compare? This video is for you.
Big time differences. The huge problem is that consoles can't be upgraded, so late into the systems life, you could be playing on 7+ year old technology.
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Originally posted by John -- '02 HAWK View Postwhen did consoles get SLI and the ability run 60fps?
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Originally posted by JC316 View PostThats why I said "Pretty much dead on". SLI doesn't automatically mean better. If you ask joe gamer to tell the difference between 30 and 60 FPS, he wont be able to, especially if the console can run it at 30fps constant. Hell, I'm not even sure if I could tell the difference and I'm a hardcore gamer.
The watch dogs e3 video compared to the release is a great example of how watered down the quality is on a console. There were even several hacks that gave a much better visual quality, allowed the game to run closer to 60 fps, and increased its stability
*edit* Also lets not forget the difference in FOV, How many consoles are setting the fov down into 60 range while a PC can run in the 110+ rangeLast edited by John -- '02 HAWK; 03-02-2015, 09:00 AM.
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Originally posted by JC316 View PostThats why I said "Pretty much dead on". SLI doesn't automatically mean better. If you ask joe gamer to tell the difference between 30 and 60 FPS, he wont be able to, especially if the console can run it at 30fps constant. Hell, I'm not even sure if I could tell the difference and I'm a hardcore gamer.
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JC316, do your pants flap around when you're talking out of your ass like that?Last edited by CexMashean; 03-02-2015, 12:17 PM.sigpic
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Originally posted by John -- '02 HAWK View Postwhen did consoles get SLI and the ability run 60fps?"Any dog under 50lbs is a cat and cats are pointless." - Ron Swanson
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This is why nobody likes PC gamers. Yes, the PC is the better platform for graphics, but the differences are so minimal when consoles are new that it's hard to tell. The video the OP showed proved that, no one could tell the difference in the control test.
As for the 30/60 debate, I guess I need to revise that. It depends on the type of game. I play Starcraft 2 just about every day and I can't tell FPS drop until it's into the 20's. In a shooter, yeah I recall noticing when it's not at 60.
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Originally posted by JC316 View PostThis is why nobody likes PC gamers. Yes, the PC is the better platform for graphics, but the differences are so minimal when consoles are new that it's hard to tell. The video the OP showed proved that, no one could tell the difference in the control test.
As for the 30/60 debate, I guess I need to revise that. It depends on the type of game. I play Starcraft 2 just about every day and I can't tell FPS drop until it's into the 20's. In a shooter, yeah I recall noticing when it's not at 60.
The biggest problems PC's face is when a developer first makes the game for consoles (like the videos posted above), and then just tries to upscale them for PC.
Consoles are fine for some people, but by no means are they comparable to pc.sigpic
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Originally posted by Magnus View PostThe control test was done on a games dumbed down for consoles.
The biggest problems PC's face is when a developer first makes the game for consoles (like the videos posted above), and then just tries to upscale them for PC.
Consoles are fine for some people, but by no means are they comparable to pc.
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Originally posted by JC316 View PostI definitely agree on the upscale part, sad that no one really makes PC exclusives anymore. The only reason I ever own a console is for exclusive titles and sports games. Love my Halo/Gears of War/Uncharted series.
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