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Skyrim Gameplay Video

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  • Skyrim Gameplay Video

    Some of this footage we have seen at E3 and Quakecon, but here it is all together for those of you that live under a rock :wink1:

    Part 1:
    Game Director Todd Howard guides viewers through the Skyrim demo shown behind closed doors at E3 and most recently to fans at QuakeCon and PAX Prime. ESRB RA...


    Part 2:
    Game Director Todd Howard guides viewers through the Skyrim demo shown behind closed doors at E3 and most recently to fans at QuakeCon and PAX Prime. ESRB RA...


    Part 3:
    Game Director Todd Howard guides viewers through the Skyrim demo shown behind closed doors at E3 and most recently to fans at QuakeCon and PAX Prime. ESRB RA...


    Enjoy!
    Your passage to Enlightenment will come from the end of my barrel.

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  • #2
    I cannot wait for this, looks so badass!
    Originally posted by Nash B.
    Damn, man. Sorry to hear that. If it'll cheer you up, Geor swallows. And even if it doesn't cheer you up, it cheers him up.

    Comment


    • #3
      Dovahkiin!!!!

      Comment


      • #4
        So who is getting this on Friday?

        Comment


        • #5
          pc here

          Comment


          • #6

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            • #7
              Originally posted by roliath View Post
              pc here
              Xbox 360 here
              Originally posted by Lason View Post
              What the actual fuck...

              Also: http://www.wired.com/gamelife/2011/11/skyrim-infinite-quests/

              Skyrim Will Have Infinite Quests, Director Says

              If you like getting bang for your buck, The Elder Scrolls V: Skyrim will give you a nuclear blast.

              You’ll never have to stop questing in the upcoming open-world role-playing game, to be released November 11 for Xbox 360, PC and PlayStation 3. Skyrim director Todd Howard told Wired.com in a phone interview Monday that the game will feature a never-ending stream of procedurally generated content, giving players an infinite number of things to do.

              “The vibe of the game is that it’s something that you can play forever,” Howard said.


              The game’s Radiant quest system randomly generates new tasks based on your progress in the game. An innkeeper might ask you to hunt for bandits in a place you haven’t found yet, or an aspiring alchemist could request that you collect 10 undiscovered flowers for his work. Howard claims that the options are endless.

              In addition to these minor tasks, Howard says you’ll be able to do extra work for each of the game’s factions, like the Dark Brotherhood and the Thieves Guild. Once you complete the scripted quest lines for each group, you can go to their respective hubs and pick up randomly generated missions to steal gems or assassinate shopkeepers across Skyrim’s massive world.

              Though some players might not love the idea of endlessly collecting groups of random ingredients, Howard says that Radiant quests play into one of the game’s major strengths: environmental storytelling. Skyrim’s world is sprinkled with secrets and minor bits of narrative that you’ll have to piece together as you explore, an aspect of game design that Howard says the team picked up while working on their last game, Fallout 3.

              “With Fallout, it’s not as beautiful a world to everybody,” he said. “We had to find ways to make exploration of [a destroyed wasteland] interesting.”

              For Skyrim, Howard says that Bethesda has learned a few new tricks and gotten better at the old ones. The most enjoyable part of the Radiant system won’t be completing quests, he says, it’ll be the things you discover along the way: bandit-infested fortresses, or a terrifying lighthouse.

              “The world is probably the one thing that sets [Skyrim] apart from other games,” he said. “It feels really real for what it is … It’s just fun to explore.”

              Wired.com’s full review of The Elder Scrolls V: Skyrim will be published on Thursday.

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              • #8
                Originally posted by Ratt View Post
                Xbox 360 here


                What the actual fuck...

                Also: http://www.wired.com/gamelife/2011/1...finite-quests/
                It was like this in daggerfall too I think, or maybe that was morrowind.

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                • #9
                  PC here
                  First hand witness at the failure of public healthcare.

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                  • #10
                    I'll be getting it on Friday and I have all weekend off and Mon., Tues. as well, I will be getting my nerd on this weekend!
                    Originally posted by Nash B.
                    Damn, man. Sorry to hear that. If it'll cheer you up, Geor swallows. And even if it doesn't cheer you up, it cheers him up.

                    Comment


                    • #11
                      Originally posted by Ratt View Post
                      Xbox 360 here


                      What the actual fuck...

                      Also: http://www.wired.com/gamelife/2011/1...finite-quests/
                      I like my women like I like my coffee - fat and emotional.
                      "When the people find that they can vote themselves money, that will herald the end of the republic." -Benjamin Franklin
                      "A democracy will continue to exist up until the time that voters discover that they can vote themselves generous gifts from the public treasury." -Alexander Fraser Tytler

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                      • #12
                        Originally posted by roliath View Post
                        It was like this in daggerfall too I think, or maybe that was morrowind.
                        That was Daggerfall. I literally beat every single quest in Morrowind.

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